Like any great FPS game, Titanfall has a whole host of insane weapons for you to use as you march across the Frontier. The weapons you can use are split into two main categories: Pilot Weapons and Titan Weapons. Pilot weapons are the guns you use while outside of your Titan. They range from precise and powerful primary weapons to explosive, armor-piercing Anti-Titan guns. Titan Weapons, on the other hand, are the massive cannons and rocket launchers you have access to once inside a Titan. The list goes on — fortunately, we have compiled a detailed list of the many weapons available to you in the world of Titanfall.
The standard for many pilots throughout the Frontier, the R-101c Carbine is a fully-automatic assault rifle with a high rate of fire, low recoil, and solid accuracy at range.
Originally designed for use in both normal and exo-atmospheric conditions, the Eva-8 Shotgun is a semi-automatic shotgun perfect for close-quarters combat. Its one drawback is its lack of range.
Smart Pistol MK5
Use the MK5 to scan for hostile targets. It automatically locks onto your enemies and its bullets will maneuver to hit targeted hostiles. There’s also a convenient manual targeting mode, for those who want more specificity.
R97 Compact SMG
With an extremely high rate of fire, the R97 is perfect for close-quarters combat.
A semi-automatic sniper rifle that makes sniping a whole lot easier. It allows the shooter to fire a bunch of rounds in quick succession and compensates for any lack in the shooter’s accuracy.
While not the most cutting edge of the guns, the G2A4 is the preferred choice for many special forces units due to its high accuracy and the brutal damage it deals out to enemies.
A solid balance of long-range accuracy, controlled fire rate, and high damage.
While it doesn’t have the best fire rate or capacity, the C.A.R packs a powerful punch from long distances.
Perfect for laying down covering fire. Use it in sustained bouts instead of short bursts.
A fully automatic .45 caliber pistol. Incredibly effective at close range.
Semi-automatic handgun with a great deal of precision and damage at longer ranges. Its rapid rate of fire is useful in close quarters.
While it doesn’t have a high rate of fire, the Wingman has a devastating punch and incredible accuracy.
All-purpose, delayed-fuse, anti-personnel weapon useful for clearing a crowd and areas obstructed by cover.
Sticks to any surface and detonates manually. Deals massive damage to anything nearby.
Sticks to any surface and causes massive interference to nearby Titan and Pilot video systems.
After locking onto an enemy target, the Archer fires a powerful homing rocket that deals massive amounts of damage.
Fire a barrage of micro-missles at large targets with this rapid-fire rocket launcher. It deals a lot of damage, but it sacrifices accuracy.
Fires magnetic grenades that stick to nearby Titans. Could there be anything better?
Semi-automatic cannon that fires explosive rounds with solid accuracy.
Launches four rockets at once. In its alternative firing mode, the Quad Rocket launcher fires a slow swirl of rockets that keeps enemies at bay. Great for taking out covert pilots as well.
A fully-automatic ballistic weapon that can hit its targets from a considerable range. Use it against other Titans from a long range.
Fires a traveling charged pulse across long distances. The longer you charge it before firing, the more powerful the pulse.
Fires a beam of lightning that chains across multiple hostiles regardless of obstacles.
A grenade launcher that fires three grenades at once. Grenades explode on armored contact, making the Triple Threat especially effective against other Titans. Alternative firing mode allows for long distance projection and high accuracy.
Featured image via titanfall.com